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Abstract

Visual programing environments are an excellent tool for rapidly prototyping new ideas and getting inspiration just by experimenting with the unlimited varieties of compositions.
The project FlashFilterLab.com was to solve the lack of such an environment for flash.
In this session, Balazs will introduce their project and as a highlight he is going to present their approach of creating a new and exciting platform which is just ideal for both procedural and visual artists, programer and designer wanting to create highest experience.

FlashFilterLab (FFL) is a node-based visual application for easy prototyping and real-time tuning of complex interactive Flash movies.
Coming with a full set of modules, FFL is suited for:

THU May 08 - 06.00 pm - Balázs Balin Serényi
"fast prototyping: from visual effects to physical computing"

The missing link between
visual and code-based programming

flash filter lab

Bio

Balázs B. Serényi is head and co-founder of Visual MINDS, a multidisciplinary development studio where programmers, visual artists, web designers and IT professionals work together and join forces to create digital masterpieces. Leaving the math class Balazs popped into the world of security systems, GIS solutions, math-driven ERP and data visualization.
Through the years he and his team specialized themselves in utilizing graph theory to solve the puzzles of todays information science.
And because from the beginning they've been into visualization, they just had to tell their own thoughts on a visual programing environment.
Since the launch of FlashFilterLab in the year 2006, Balazs holds workshops and presentations on using flash and physical computing in new media and experience design.

Contact

www.visualminds.hu
email: art@visualminds.hu